IParticle(bitmaps, num,time,type,viewport) |
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line(Number) | ||
dir(Number) | ||
rect(Number) | ||
radii(Number) | ||
x(Number) | ||
y(Number) | ||
z(Number) |
changeParticle(bitmaps,num, time, type, viewport) |
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dispose() | ||
play() | ||
update() |