静态变量 Static Variable | 说明 Description |
备注 Note |
IInput.down(bool) |
鼠标 / 触摸 按下状态 Mouse / Touch press or touch |
只读 Read-only |
IInput.Tlong(bool) |
鼠标 / 触摸 长按状态(大概1秒) Mouse / Touch press over 1 second |
只读 Read-only |
IInput.move(bool) |
鼠标 / 触摸 按下并移动中 Mouse / Touch press or touch with move |
只读 Read-only |
IInput.up(bool) |
鼠标 / 触摸 抬起 Mouse / Touch rise |
只读 Read-only |
IInput.x(Number) |
鼠标 / 触摸 x坐标(游戏坐标系) Mouse / Touch x-coordinate(coordinate System of game) |
只读 Read-only |
IInput.y(Number) |
鼠标 / 触摸 y坐标(游戏坐标系) Mouse / Touch y-coordinate(coordinate System of game) |
只读 Read-only |
IInput.dx(Number) |
鼠标 / 触摸 按下位置的x坐标(游戏坐标系) Mouse / Touch x-coordinate when clicking(coordinate System of game) |
只读 Read-only |
IInput.dy(Number) |
鼠标 / 触摸 按下位置的y坐标(游戏坐标系) Mouse / Touch y-coordinate when clicking(coordinate System of game) |
只读 Read-only |
IInput.mouseButton(Number) |
鼠标的按键 Mouse buttons
0 为左键 left button
1 为右键 right button
2 为中键 middle button |
只读,除PC端外,其他端值均为 0 |
IInput.touches(array) |
多点触控的 触摸值集合 Touch value set of multi touch
touch 对象由 id、clientX、clientY组成 Touch object consists of id, clientX and clientY |
只读 Read-only |
IInput.BackButton(bool) |
android端 返回键是否被按下 Whether the return button of Android is pressed or not |
只读,仅android端有效 Read-only,Only android is valid |
IInput.HomeButton(bool) |
android端 Home键是否被按下 Whether the home button of Android is pressed or not |
只读,仅android端有效 Read-only,Only android is valid |
IInput.MenuButton(bool) |
android端菜单键是否被按下 Whether the menu button of Android is pressed or not |
只读,仅android端有效 Read-only,Only android is valid |