IBitmap.ABitmap(path) |
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IBitmap.WBitmap(path) |
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IBitmap.CBitmap(width,height) |
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IBitmap.GetPointPixel(img,x,y) |
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var img = RF.LoadBitmap("a.jpg") log(IBitmap.GetPointPixel(img,10,10)) |
width(Number) | ||
height(Number) | ||
complete(bool) | ||
onload(function) |
dispose() | ||
loadTexture() |